- Optional patch for the Wintersun mod, so that it recognizes SDA's custom Serana marriage for Mara, Dibella, and Morwha's religious tenets. Serana now has banter with the Auri follower (Important Update: Due to unforseen circumstances with Merrigan's (voice actor for Auri's) real life stuff, she can't record her Auri lines for now. This has been fixed so that the dialogue will only occur during the proper MQ conversation context. - Serana can now ask the player if they're in the mood for lovemaking (every 2 days or so). I felt in vanilla, that conversation was cut short. - Thanks to the efforts of keypuncher, one record was changed which allowed my patch to work with both regular and standalone color versions of the Lustmord Armor on SSE. NOTE: This dialogue really is just for a role-play purpose. This will be accessible through the Serana Menu. This feature has also been added to the other quests where you drink with Serana (like the marriage quest and Bannered Mare Date Quest) Now there's more immershun! - Serana will now be able to give you gifts too! - Final Serana Romance quest to end Serana's Romance questline. - Script fixes for SDA Player Background Dialogue (some didn't correctly set the quest stage), - Marked Ysolda as essential as I need her alive for the Bannered Mare quest, - Improvements to Lockpick Commentary Script, - Fixes with Radiant Commentary for DG Quests (both sides). - Fixed quest commentary triggers for Serana "Season Unending" quest, - Tweaked dialgoue conditions for some Forgotten Vale idles, - Fixed dialogue static with two radiant greets. Re-added some cut content back to the Trust conversation. It should pop up now for those who have finished the Main Quest. IMPORTANT NOTE: For the Diplomatic Immunity quest, Serana is supposed to be force-dismissed after the last dialogue line. - Two new songs, one is a Serana-rendition of the Age of Aggression/Oppression vanilla song, and another is an original composed by Kerstyn! Dawnguard DLC Overhaul Collection - Patches and File Repository, Dialogue sur la compatibilite des races SSE Serana Dialogue Addon - version francaise, Dragonborn Voice Over - Serana Dialogue Add-On (Voice Pack), Race Compatibility Dialogue for Serana Dialogue Addon (SDA), Serana Dialogue Add-on - Simonrim Patches, Serana Dialogue Add-On Patch Hub Simplified Chinese translation, you can read about my character philosophy here, Click Here to see the current Dev Roadmap, Most Downloaded Follower Mod on SSE Nexus. - Added in some revoice lines for "Can I Talk to You For a bit?" Added in dialogue options to affirm Serana's vampirism, and also completely rewrote the end of the quest (if Serana were to be cured). Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. (Full release TBD on Apple Music/Spotify/other streaming services). Tweaked StoryManager conditions for Serana's main quest commentary- added more failsafes to ensure they start and run on time. - Serana can now sing two more songs: "The Dusk On Anvil Harbor" from Interesting NPCs (I got permissions! - Changed it so the negative response in the first romance conversation never truly cancels out romance. - Removed "LocTypeDwelling" from the outfit changing script. - Minor subtitle tweaks for the Sorine scene triggers. The Romance Update is here! - Convenient Horses Compatibility (through an optional patch), - Improvements to how objectives are displayed in Serana Romance quests. - Revamped Drinking Buddies code from the ground-up. You can now teach her spells (from a select list of vanilla spells). - A Serana gift-giving feature, which different responses for her depending on the type of gift. - Added a link to a Drinking Buddies line (the one about the Ram Horn armor) that previously didn't have one. Page 1 of 2 - About Serana Dialogue Add-on Mod - posted in Skyrim Special Edition Discussion: Hey so i have a quick question for you whos played with this fantastic mod. - Added conditions to the "Trust" quest music track, just more safeguards to ensure that it doesn't keep playing even after the quest is finished. - Fixed custom greet loop with the "Arthon" name. - Revoiced reactions to lockpicking objects. Copyright 2023 Robin Scott. If the player is named a certain name that has been requested by Patrons, Serana will automatically recognize that (if on PC), or manually if on console. This author has not provided any additional notes regarding file permissions. - Removed Alternate Voice toggle scripts- as they're not needed anymore. Whether or not you'd like to ultimately rest or continue adventuring is up to you, the player. Kindred Judgment+Touching the Sky Revoice. - Spell Enabling/Disabling voiced responses. Added proper location keyword for Forebears Hideout (where the Moth Priest quest is) since there was none. - Added in another condition to the Alternate Voice switching script- turns out I forgot Chasing Echoes also took place in the Soul Cairn, not just Castle Vokihar, - Fixed radiant love dialogue not appearing for some, - Added in some more failsafes to ensure Companions commentary runs more smoothly, - Fixed Serana not being able to train you in Speechcraft, - Moved all Serana's goodbye lines into one consolidated branch under a new data quest entry. Serana will greet you as soon as you talk to her, and ask for a final (at least narratively-speaking) date by the coasts of Skyrim. - Removed GetDistance requirement from radiant lovemaking dialogue. Go back to Solstheim. For now it's just about her dad but more topics to come for the next release. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Serana Dialogue Add-On Simplified Chinese Translation, Serana Dialogue Addon - version francaise, Serana Dialogue Add-On - Russian Translation SE, Serana Dialogue Add-On - TRADUZIONE ITALIANA, Serana Dialogue Add-On SE - Russian Translation, Serana Dialogue Add-On Turkish Translation, Serana Dialogue Add-On - spolszczenie (polish translation), Serana Dialogue Add-On -Translation Brazilian Portuguese - PT-BR - Version 3.2.1, Serana Dialogue Add-On Traditional Chinese Translation, Serana Dialogue Add-On SE 3.0.1.0 - Traducao PT-BR, Serana Dialogue Add-On - Spanish (Voces y Textos), Serana Dialog Add-on - Polish Translation, Serana Dialogue Add-On - Czech Translation. Now it shouldn't be delayed. No need to use another outfit mod/follower framework feature, or fiddle with the lackluster vanilla system. - Partial implementation of killmove commentary, - Tweaked conditions on humming idles not to occur while the player is sneaking, or dungeon-delving. The revoice is now effectively 100% complete! (you can find the list on my website) All of these names are applicable for hello and goodbye greets, some of them have love greets! - Commentary tweaks for Raven Rock mine quest, so more players would get to hear Serana's commentary. Get the correct information to help solve your problem and avoid such speculation such as the Amulet of Mara. first, - Added conditions for "Can I talk to you a bit" to not appear in dangerous locations like caves and nordic ruins, - Adjusted volume on audio files that were too quiet, - Increased audio levels in some lines that were too quiet, - Added more radiant hello dialogue (for weather conditions and when in player homes), - Added temple location keyword to High Hrothgar so Serana could properly recognize it as a temple, - Added Main Quest dialogue from the Horn of Jurgen Windcaller quest to Diplomatic Immunity. - New Radiant dialogue. All rights reserved. - One of the dialogue scripts for the new Serana Romance content was not coded in correctly, which caused Serana to repeatedly do the same ForceGreet loop. If Serana wasn't talking with NPCs such as Ysolda, Carlotta, Lisette, etc she should be now! It wasn't occurring at all in previous versions due to a buggy condition. - Fixed dialogue conditions for some radiant greets. - During Drinking Buddies, Serana should now only comment on Solstheim if you've been there. It should now be a blocking branch, so the dialogue would now be harder to miss, - Increased audio of training lines which were too quiet. Serana confesses her true feelings to the Dragonborn after the defeating Her Father Harkon in the final Dawnguard quest.Mods Installed - 365SDA MOD - 3.3.2 V. The commentary quest should already be restarted and you can check if it's up and running correctly with "sqv SDA_SolstheimCommentary". - Disabled old recap dialogue to help reduce VA overlap. Addition of 'follow distance' config feature (disabled for now, as lines have not yet been voiced. Fully voiced from parts of her existing dialogue. - Fixed some conditions for Night To Remember quest commentary, - Reduced distance requirement for a lot of NPC banter. Content Update with new NPC conversations in Riverwood, as well as dialogue with the player! - Fixed Serana's Hagraven lines going off in Giant Camps instead of Hagraven Nests. This has since been conditioned to occur after her initial confession of feelings, should the player have gone the romance route. You can technically do a clean save upgrade (removing SDA, loading your save+exiting, then installing the mod again), but do this at your own risk. Now when the player lockpicks a container, Serana will occasionally comment on it. New voice acting with Kerstyn's voice as well as more extensive commentary on this armor. - Removed the added music for the Trust conversation for now, as it was causing crashes for some Xbox users. Just make sure you talk with her while in that same room, with that bed already rented. Serana's radiant love and drinking buddies forcegreets will no longer occur if she is not following the player. She chooses to stick around, and her ending reaction to you has been toned down a bit. The player can choose (via dialogue) whether they want Serana's hood to be disabled all times, or only in sunlight (and if Serana isn't wearing any other headgear). This is in line with the dialogue design choice for Serana (as at least during Dawnguard) Serana's non-radiant conversations were always able to be accessed by the player at any given time, given the natural dialogue conditions are met. If she and the player are not in a private location, the player can lead her to one (where the smoochey-smooch will happen). - Removed script notification that SDA is not fully revoiced. Frankly it'll take too much effort and also cause compatibility issues if I edit that quest for the sake of SDA's sleeping feature, so I've decided to add in this workaround for now.
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